Falemor

Hi, we’re Maxim and Yuri, 14-year-old indie game creators

We started coding Falemor at 12. Three years later we have a playable demo and a bigger dream!

A grumpy black-faced sheep, a character from Falemor
Falemor screenshot: the carnival stage between two towers, with sheep and a bull

Built after school,
created from scratch

Every model, character, and line of code in Falemor was born on our laptops! We’ve been working hard, had to start over many times… but never stopped.

The work we’ve done is insane, and we are proud of it!

Watch the trailer

Our team

Maxim

Maxim

Visual & Music

I shape what you see and hear — the world, the characters, the music. Every place in the town, every song they play — it’s my job!

Yuri

Yuri

Programmer

The logic, the way the world responds to your actions — that’s my domain. If it works, moves, or reacts — I made it happen!

Falemor screenshot: a sheep sneaking along a snowy mountain path

You, an innocent sheep, were lucky to get to the carnival in Falemor! But the greedy bulls turned up, uninvited.

Now the question is not what went wrong, but how will you get out!

Falemor is more than our first game!

It’s the start of a journey to create worlds that inspire. We believe passion and discipline can open doors to feedback, guidance, and opportunities that turn dreams into reality.

Play the demo